Valheim Capes: All Capes Compared, Crafting Recipes & Progression
From the humble Deer Hide Cape to the mighty Ashen Cape, here is everything you need to know about Valheim's most underrated armor slot.
Why Capes Matter More Than You Think
Capes occupy the fourth armor slot in Valheim, and most players treat them as an afterthought. That is a mistake. While capes only provide 1 base armor in most cases, the special effects they carry can completely change how you play the game. Frost Resistance alone will save you from chugging meads every time you visit the Mountains. Feather Fall turns the terrifying Mistlands cliffs into a playground. The Ashen Cape's 12 base armor is more than some entire armor pieces in lower tiers.
Every cape in Valheim weighs exactly 4.0 and can be upgraded to quality level 4 (gaining +1 armor per upgrade for most capes, +2 per upgrade for the Ashen Cape). Repairing is always free at the appropriate crafting station, and in practice your cape will never break before your weapons do. The real decision comes down to which special effects best complement your armor set and playstyle.
There are currently 8 capes in Valheim, spanning from the Meadows all the way to the Ashlands. This guide covers every single one: crafting recipes, stats, special effects, and most importantly, honest recommendations for when to use each.
Early Game Capes: Deer Hide Cape and Troll Hide Cape
Your cape journey begins in the Meadows with the Deer Hide Cape. It is part of the Leather Armor set and provides a single point of armor with no special effects. Honestly, it is barely worth mentioning from a gameplay perspective. You craft it at a level 2 Workbench using 4 Deer Hide and 5 Bone Fragments. It fills the slot, adds a tiny bit of protection, and that is about it. Still, there is no reason not to wear one since the materials are trivially easy to gather from hunting Deer and smashing Skeletons.
The Troll Hide Cape is your next option, available once you start venturing into the Black Forest. Crafted at a level 2 Workbench from 10 Troll Hide and 10 Bone Fragments, it still only gives 1 armor at base quality. The interesting thing about the Troll Hide Cape is that it counts as part of the Troll Set. Wearing all four Troll pieces (helmet, tunic, pants, and cape) grants the Sneaky Effect, which adds +15 to your sneak skill. If you are going full stealth build, this is relevant. Otherwise, the cape itself is unremarkable.
In my experience, both of these capes are essentially placeholder gear. You will craft one, wear it for a while, and not think about capes again until you reach the Mountains. The good news is that your first truly impactful cape is waiting for you there.
Early Game Cape Recipes
Mid Game Capes: Wolf Fur Cape, Lox Cape, and Linen Cape
The Mountains are where capes start earning their keep. The Wolf Fur Cape is the first cape with a genuinely game-changing effect: Frost Resistance. This single buff means you can explore the Mountain biome without constantly relying on Frost Resistance Mead, which is a massive quality-of-life improvement. You craft it at a level 2 Workbench using 6 Wolf Pelts, 4 Silver, and 1 Wolf Trophy. That Wolf Trophy is the only tricky ingredient since it is a 10% drop from Wolves, so you may need to hunt quite a few before one appears.
Frost Resistance from the Wolf Fur Cape prevents both the Cold and Freezing effects. It even overrides the Frost weakness you get from being Wet. One important detail: Frost Resistance does not stack with Frost Resistance Mead, Yagluth's Forsaken Power, or other Frost Resistance armor pieces. You either have the resistance or you do not; there is no doubling up.
Moving into the Plains, you unlock two more options. The Lox Cape requires 6 Lox Pelts and 2 Silver at a level 2 Workbench. It provides the same Frost Resistance as the Wolf Fur Cape, making the two functionally identical in terms of gameplay. The Lox Cape has slightly higher durability (1200 vs 1000 at base) but this is completely irrelevant in practice since cape durability never matters. Pick whichever you prefer visually.
Then there is the Linen Cape, and this is where things get controversial. Crafted from 20 Linen Thread and 1 Silver at a level 2 Workbench, it has the highest base durability of any mid-game cape at 1500. It comes in six color variants (Red, Blue, Green, Yellow, White, and Gray), which makes it the fashion choice. But here is the thing: the Linen Cape has no special effects whatsoever. No Frost Resistance, no unique ability, nothing. It is purely cosmetic. Veterans will tell you there is simply no gameplay reason to choose the Linen Cape over the Wolf Fur Cape or Lox Cape unless you value looking good on your armor stands.
Mid Game Cape Recipes
“Durability should be completely ignored when comparing capes. Your weapons and tools will always break before your armor does, and repairing is free.
The Feather Cape: Valheim's Most Beloved Cape
If you ask 100 Valheim players to name the single best cape in the game, the majority will say the Feather Cape without hesitation. Available in the Mistlands, this cape grants the Feather Fall effect: 100% fall damage reduction and fall speed limited to 5 m/s. You can jump off the tallest cliff in the game and land gently like a leaf. You can sprint while airborne to control your glide direction. It fundamentally changes how you navigate terrain.
The Feather Cape is crafted at a level 1 Galdr Table using 10 Feathers, 5 Scale Hide, and 20 Refined Eitr. It also provides Frost Resistance, making it a direct upgrade over the Wolf Fur Cape and Lox Cape. However, it comes with one significant downside: Very Weak (2x damage) against Fire. In the Mistlands this rarely matters, but once you reach the Ashlands, where fire damage is everywhere, you will need to carry Fire Resistance Barley Wine to compensate.
The Feather Cape is essential for the Mistlands, where the terrain is brutally vertical. Climbing a tall rock and gliding to your destination is faster and safer than trying to walk through the fog. It is also invaluable for building tall structures since a slip no longer means death. Even experienced players who have moved on to Ashlands capes often keep a Feather Cape in their inventory for building projects and Mountain shortcuts.
One veteran tip worth sharing: if you die during a boss fight and lose your Feather Cape in the process, be very careful on your corpse run. Many players have instinctively jumped off a cliff expecting the slow fall effect, only to remember too late that their cape is sitting on their corpse. Some experienced players deliberately remove the Feather Cape before boss fights for exactly this reason.
Feather Cape Recipe
Endgame Capes: Asksvin Cloak and Ashen Cape
The Ashlands introduces two new capes that finally give the Feather Cape some real competition. These are not just incremental upgrades; they offer genuinely different playstyles and force you to make meaningful choices about your cape slot for the first time.
The Asksvin Cloak is the mobility option. Crafted at a level 2 Galdr Table using just 6 Asksvin Hide and 2 Morgen Sinew (making it the cheapest Ashlands-tier item to craft), it provides the Wind Run effect, Frost Resistance, and a 15% reduction to dodge stamina usage. Wind Run works like a sail on your character: running with the wind at your back grants up to 25% increased movement speed and up to 100% reduced running stamina usage. Even partial wind gives you a noticeable boost. During Ashlands storms, nothing can keep up with you.
The Asksvin Cloak pairs beautifully with the Ask Armor Set, which already focuses on stamina reduction and mobility. Stack the dodge stamina reduction with the Ask Set's attack stamina buffs and you become an agile assassin, darting in and out of combat with ease. It is also excellent for everyday overland travel, especially if you pair it with Fenris Armor's +9% movement speed for maximum land speed.
The Ashen Cape is the combat powerhouse and arguably the most significant cape in the entire game. Crafted at a level 3 Black Forge using 6 Asksvin Hide, 2 Morgen Sinew, and 5 Flametal, it provides a staggering 12 base armor that scales to 18 at quality 4 (+2 per upgrade instead of the usual +1). For context, most capes provide 1 armor. The Ashen Cape provides more armor than some early-game helmets. On top of that, it reduces attack stamina by 10% and block stamina by 20%, and provides Frost Resistance.
The block stamina reduction is particularly powerful. In the Ashlands, you constantly face groups of Charred warriors, and being able to block more hits before running out of stamina can be the difference between life and death. Pair the Ashen Cape with Flametal Armor for a tanky melee build that can stand in the thick of combat and trade blows with anything the Ashlands throws at you. The extra 12-18 armor on top of an already heavily armored set makes a real, tangible difference when taking hits from multiple enemies.
Ashlands Cape Recipes
All Capes Compared
| Deer Hide Cape | Troll Hide Cape | Wolf Fur Cape | Lox Cape | Linen Cape | Feather Cape | Asksvin Cloak | Ashen Cape | |
|---|---|---|---|---|---|---|---|---|
| Biome Tier | Meadows | Black Forest | Mountain | Plains | Plains | Mistlands | Ashlands | Ashlands |
| Base Armor | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 12 |
| Max Armor (Q4) | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 18 |
| Station | Workbench | Workbench | Workbench | Workbench | Workbench | Galdr Table | Galdr Table | Black Forge |
| Special Effects | None | Troll Set bonus (Sneaky) | Frost Resistance | Frost Resistance | 6 color options | Feather Fall, Weak to Fire (2x) | Wind Run (+25% speed), -15% Dodge Stamina | -10% Attack Stam, -20% Block Stam |
| Frost Resist | No | No | Yes | Yes | No | Yes | Yes | Yes |
Which Cape Should You Use? Recommendations by Stage
Here is the honest truth: for most of the game, cape choice is straightforward. In the Meadows and Black Forest, wear whatever cape you can craft. Nothing special is happening in that slot yet. If you are running full Troll Armor for the sneak bonus, include the Troll Hide Cape. Otherwise, just wear the Deer Hide Cape and forget about it.
Once you reach the Mountains, craft the Wolf Fur Cape immediately. Frost Resistance is not optional here; it is survival. Between the Wolf Fur Cape and Lox Cape, pick whichever you find the materials for first. They are functionally identical. If you already have Silver and Wolf Pelts, go Wolf. If you happened to kill some Lox in the Plains first, the Lox Cape works just as well.
The Feather Cape should be your cape from the moment you can craft it until you reach the Ashlands. It is that good. Feather Fall plus Frost Resistance is an absurdly powerful combination. The fire weakness is manageable with Barley Wine, and the quality-of-life improvement from never worrying about fall damage is hard to overstate. Keep it equipped for exploring, building, and general gameplay.
In the Ashlands, the right choice depends on your build. For tanky melee builds using Flametal Armor, the Ashen Cape is the clear winner. That 12 base armor stacked on top of heavy armor makes you incredibly durable, and the block stamina reduction helps you hold the line against swarms of Charred. For rogue-style builds using the Ask Armor Set, the Asksvin Cloak is the natural companion with its dodge and movement bonuses. Mage builds using the Embla Set can go either way, though the Ashen Cape's extra armor helps compensate for lower armor values on mage gear.
The ultimate veteran move in the Ashlands is to carry all three endgame capes and swap based on the situation. Feather Cape for building and traversal, Ashen Cape for combat, and Asksvin Cloak for exploration and retreats. It only costs three inventory slots, and the flexibility is worth it.
Cape Progression Path
Frost Resistance: How It Actually Works
Six of the eight capes in Valheim provide Frost Resistance, so it is worth understanding exactly how this mechanic works. Frost Resistance halves incoming Frost damage (0.5x multiplier). More importantly, it prevents the Cold and Freezing status effects entirely, which is what makes Mountain exploration possible without constantly drinking Frost Resistance Mead.
A critical detail that many players miss: Frost Resistance does not stack. Wearing a Wolf Fur Cape while also having Frost Resistance Mead active does not give you double protection. You either have the resistance or you do not. This means that once your cape provides Frost Resistance, the mead slot is freed up for other potions.
Frost Resistance from your cape will override the Frost weakness you get from the Wet debuff. So if it starts raining while you are in the Mountains, your cape still has you covered. This is a huge deal during storms and is the primary reason Frost Resistance capes are so valuable. The only cape with a Frost Resistance that comes with a significant downside is the Feather Cape, which gains Very Weak (2x) vulnerability to Fire in exchange.
Both Ashlands capes (Asksvin Cloak and Ashen Cape) provide Frost Resistance, which many players find curious for a fire-themed biome. The community widely speculates this is preparation for the Deep North, Valheim's final frozen biome that is currently in development.
Always repair your cape for free whenever you stop at a Workbench or crafting station to repair your weapons. Cape durability never matters in practice, but making it a habit means you never have to think about it. Even in the most intense combat, your armor and cape will still be above 75% durability when your weapons have already broken.
Frequently Asked Questions
Is the Linen Cape worth crafting?
Only for cosmetic purposes. It has no special effects, unlike the Wolf Fur Cape or Lox Cape which provide Frost Resistance. The Linen Cape's only advantage is that it comes in six color variants (Red, Blue, Green, Yellow, White, Gray), making it great for decorating armor stands or coordinating with friends. For actual gameplay, always choose a cape with Frost Resistance or another useful effect.
Wolf Fur Cape or Lox Cape?
They are functionally identical. Both provide 1 base armor and Frost Resistance. The only differences are cosmetic and in durability (Lox Cape has 1200 base vs Wolf Fur Cape's 1000), which is irrelevant since capes never break in normal play. Pick whichever you like the look of. If you already have Wolf Pelts, Silver, and a Wolf Trophy from Mountain exploration, the Wolf Fur Cape is probably easier to craft first.
Does Moder's Forsaken Power affect the Asksvin Cloak's Wind Run?
No. Moder's power (always tailwind) only works when actively steering a boat. It does not affect the Asksvin Cloak's Wind Run effect on land. The cloak responds to the actual environmental wind direction and strength.
Should I keep the Feather Cape in the Ashlands?
Yes, keep it in your inventory even after switching to an Ashlands cape for combat. The Feather Cape remains the best option for building tall structures and is useful for rock-hopping along the Ashlands coastline. Swap to it when you need fall protection, then switch back to the Ashen Cape or Asksvin Cloak for fighting.