WeaponsVerified for Valheim 1.0Updated Oct 15, 202610 min readAdvanced

Skoll and Hati: Crafting, Stats & Dual-Wield Combat Guide

Valheim's first dual-wielded knives pack devastating DPS and a 6x backstab multiplier, but mastering them means abandoning your shield entirely.

Type
Dual knives (two-handed)
Station
Black Forge (Level 1)
Damage
45 Slash + 45 Pierce
Backstab
6x
On this page8 sections
  1. How to Craft Skoll and Hati
  2. Full Stats and Damage Breakdown
  3. Blocking and Parrying: The Hidden Advantage
  4. Combat Techniques and Playstyle
  5. Skoll and Hati vs Black Metal Knife: Is the Upgrade Worth It?
  6. Best Gear Pairings and Loadout
  7. Skoll and Hati in the Ashlands and Beyond
  8. Norse Mythology: The Wolves Behind the Name

Skoll and Hati are the most divisive weapon in Valheim. They are the Mistlands knife, the first two-handed knife, and the only dual-wielded blades in the knife category. Named after the wolves who chase the Sun and Moon, they reward pure aggression with zero safety net.

You give up your shield entirely. In return you get the fastest, most fluid melee weapon of the Mistlands tier, with a 6x backstab multiplier that can delete enemies before they know you are there.

The honest take

Skoll and Hati are not the strongest, safest or most versatile weapon in their tier. They are the most fun. If you are bored of sword-and-shield or atgeir, they will change how you play. If you have run knives since the Meadows, this is the weapon you have been waiting for.

Key takeaways
  • Cheap for the Mistlands: 4 Finewood, 10 Iron and 10 Black Metal, no Carapace or Refined Eitr.
  • Full upgrade to quality 4 costs 34 Iron and 34 Black Metal in total, and needs Black Forge level 4.
  • Dodge, don't block: parry works on zero-star enemies, but sustained blocking gets you staggered.
  • Sneak attacks are the payoff: a quality 4 leap from stealth hits for a theoretical 1,728 damage.
  • In 1.0 the knife line continues in the Deep North with the one-handed Nord Dagger and its Frostfire and Thunderblood versions.
Skoll and HatiTwo-handed weapon · Plains

Fastest Mistlands melee weapon, built for backstabs and dodge-roll combat

Slash damage
45 (+1 per level)
Pierce damage
45 (+1 per level)
Block armor
24
Skill
Knives

Black Forge: 4 Finewood, 10 Iron, 10 Black Metal

How to Craft Skoll and Hati

You need a Black Forge, the Mistlands crafting station that handles Mistlands and Ashlands gear. It costs 10 Black Marble, 10 Yggdrasil Wood and 5 Black Cores, with a Workbench nearby.

Surprisingly cheap

The recipe is just Finewood, Iron and Black Metal. No Carapace, no Refined Eitr, no rare Mistlands drops, so you can craft them the day your Black Forge goes up, using Plains and Swamp stockpiles.

Upgrades

Upgrades need only Iron and Black Metal, and each level costs more than the last: 4, then 8, then 12 of each. Craft plus all three upgrades comes to 4 Finewood, 34 Iron and 34 Black Metal. Quality 4 needs Black Forge level 4, which means adding the Black Forge Cooler, Vice and Metal Cutter.

Crafting & Upgrade Recipes

Black Forge (Level 1)
4×Finewood
10×Iron
10×Black Metal
Skoll and Hati (Quality 1)
Black Forge (Level 2)
4×Iron
4×Black Metal
Skoll and Hati (Quality 2)
Black Forge (Level 3)
8×Iron
8×Black Metal
Skoll and Hati (Quality 3)
Black Forge (Level 4)
12×Iron
12×Black Metal
Skoll and Hati (Quality 4)
Veteran Tip

Veterans know that Skoll and Hati are one of the cheapest Mistlands-tier weapons to craft. If you are pushing into the Mistlands and struggling with tougher enemies, you can have these ready on day one with materials you already have. No need to farm Seekers for Carapace or hunt down Refined Eitr. Iron and Black Metal are all it takes.

Experienced knife players

Full Stats and Damage Breakdown

Every attack splits damage evenly between Slash and Pierce. Very few enemies resist both, so you almost always land at least neutral damage.

Primary combo

A rapid 3-hit combo that finishes in 1.72 seconds. The third hit deals double damage with 20% extra knockback. At quality 1 a full combo delivers 360 combined damage for 42 stamina, exceptional damage per stamina for a melee weapon.

Secondary leap

A forward leap of roughly 5 meters dealing 3x damage (270 at quality 1) for 42 stamina. It is both a gap closer and a burst tool. From stealth, the 6x backstab turns it into a theoretical 1,620-damage opener at base quality.

Damage Stats by Quality Level

Quality 1 (Slash/Pierce)45 / 45 (90 total)
Quality 2 (Slash/Pierce)46 / 46 (92 total)
Quality 3 (Slash/Pierce)47 / 47 (94 total)
Quality 4 (Slash/Pierce)48 / 48 (96 total)
Backstab Multiplier6x
Primary Stamina Cost14 per swing
Secondary (Leap) Stamina42
Primary Attack Speed1.72s (3-hit combo)
Secondary Attack Speed1.66s
3rd Hit Bonus2x damage, +20% knockback
Secondary Damage Multiplier3x base damage
Weight0.3
Durability (Q1 / Q4)250 / 400
“

Skoll and Hati are not a weapon you equip. They are a playstyle you commit to. Once you stop trying to block and start dancing around enemies, everything clicks.

Veteran Knife Player

Blocking and Parrying: The Hidden Advantage

Skoll and Hati block far better than any one-handed knife. Their parry block armor is 96 at 0 skill against just 8 for the Black Metal Knife, a 12x improvement, and the 4x parry bonus rewards good timing.

What you can parry

With solid block skill and food you can parry most zero-star Mistlands enemies; players with 35+ block skill report parrying the majority of them. Block force is low, though, so sustained blocking gets you staggered. Parrying is viable; turtling is not.

Dodging is the real defense

At 0.3 weight there is no movement penalty, so you are the fastest melee fighter on the field. Land your combo, roll out before the counterattack and repeat. Light armor suits this: Carapace for defense, or Fenris for its speed bonus at a big armor cost.

Blocking & Parry Stats

Block Armor (0 / 100 skill)24 / 36
Parry Block Armor (0 / 100 skill)96 / 144
Parry Bonus4x
Block Force (Q1 / Q4)10 / 25
Block Adrenaline2
Parry Adrenaline5
Common Mistake

A common mistake new Skoll and Hati users make is trying to parry everything like they would with a shield. These knives can parry zero-star enemies reliably, but they struggle against one-star Asksvin and one-star Charred Warriors. If you see stars on your target, switch to dodge-roll combat and save your stamina for offense rather than risky parries.

Seasoned knife fighters

Combat Techniques and Playstyle

You are not trading blows or face-tanking. You are an assassin who darts in, bursts, and is gone before the enemy can respond.

The core loop

  1. Wait for the enemy to commit to an attack animation.
  2. Dodge or sidestep it.
  3. Land your 3-hit combo while it recovers.
  4. Roll out and repeat.

Most Mistlands and Ashlands enemies have slow, telegraphed attacks. With swords you end up trading blows; with knives you get two or three hits in and roll out untouched.

Sneak attacks

The 6x backstab is double the 3x most weapons get. A quality 4 sneak leap deals 144 Slash and 144 Pierce, times six, for a theoretical 1,728 damage. In practice veterans report around 800 on a Lox from one sneak attack, then a few swipes to finish. Seekers, Gjall or wandering Fulings can die before the fight starts.

Using the leap well

The leap is also a repositioning tool: close on ranged enemies, jump through a pack, or catch a fleeing target. In extended fights it is underwhelming, since three primary swings cost the same 42 stamina and give comparable damage with more control.

Skoll and Hati: Pros vs Cons

Pros

  • Best knife DPS of the Mistlands tier with a rapid 3-hit combo
  • 6x backstab multiplier (double most weapons' 3x)
  • Zero movement speed penalty (0.3 weight)
  • Cheap to craft for a Mistlands-tier weapon
  • Massively improved parry over one-handed knives (96 vs 8 parry armor)
  • No shield needed frees your combat to pure aggression
  • Dual Slash/Pierce damage type means few enemies resist both

Cons

  • Two-handed: no shield means no safe blocking option
  • Low block force (10-25) makes sustained blocking useless
  • Falls off in the Ashlands, where the Berserkir Axes outclass it
  • Requires high skill ceiling: dodge-roll mastery is essential
  • The leap special attack has a steep 42 stamina cost
  • Struggles against multiple enemies simultaneously
  • Outclassed in the Deep North by the Nord Dagger line (one-handed, 75 Slash + 75 Pierce base)

Skoll and Hati vs Black Metal Knife: Is the Upgrade Worth It?

The Black Metal Knife is the Plains one-handed knife, and losing your shield hand looks like a downgrade. The numbers say otherwise: Skoll and Hati hit about 32% harder per swing, and the double-damage combo finisher widens the DPS gap further.

Parry closes the shield gap

The 12x parry armor gives the weapon real parry capability one-handed knives never had. If you already rely on dodge rolls, the switch is an upgrade in every stat.

Skoll and Hati vs Other Knives

StatSkoll and HatiBlack Metal KnifeNord Dagger
Slash damage45 (+1 per level)34 (+1 per level)75 (+5 per level)
Pierce damage45 (+1 per level)34 (+1 per level)75 (+5 per level)
Block armor2422
SkillKnivesKnivesKnives
Attack stamina141214
Knockback101010
Backstab6x6x6x
Durability250 (+50 per level)200 (+50 per level)400 (+50 per level)
Max quality444
Weight0.30.30.3
Crafted atBlack ForgeForge 4Black Forge 4

Best Gear Pairings and Loadout

Pick armor that keeps you mobile. Carapace is the natural Mistlands pairing. Fenris, from the Mountain, adds a speed bonus that stacks with the knives' zero weight penalty, but you sacrifice a lot of armor.

Food

Run one health food and two stamina foods. You dodge constantly and each primary swing costs 14 stamina, so a deep stamina pool keeps combos going. Enough HP to survive a slipped dodge is the only other requirement.

Carry a crowd-control backup

The knives have no AoE. Keep an atgeir for its spin attack when you get surrounded, for example by a pack of Seekers in an Infested Mine corridor.

Recommended Knife-Fighter Loadout

Primary WeaponSkoll and HatiQuality 4
Backup WeaponHimminafl or Black Metal AtgeirFor crowd control
HeadCarapace HelmetBest Mistlands defense
ChestCarapace BreastplateSolid armor, low weight
LegsCarapace GreavesBalanced protection
Food 1High HP FoodSurvivability buffer
Food 2Stamina FoodDodge roll fuel
Food 3Stamina FoodSustain combos

Skoll and Hati in the Ashlands and Beyond

There is no Ashlands knife, so you bring a Mistlands weapon to Ashlands content, and you feel it.

Ashlands

Enemies have far more health, so stamina per kill suffers. Your parry, fine against zero-star foes, struggles with one-star Asksvin and Charred Warriors, and your margin for dodge errors shrinks.

They still work for fast exploration and hit-and-run fights, especially with the light Ask armor and a high knife skill. Most players switch to the Berserkir Axes, the closest Ashlands equivalent: dual-wielded, much higher damage, though they use the Axes skill.

Deep North (1.0)

The knife line returns with the Nord Dagger, crafted at Black Forge level 4 from Bloodgold, Timberwood and a Mould: Nord Dagger. It is one-handed, so you get your shield back. The Frostfire Dagger and Thunderblood Dagger are infused versions made from a Nord Dagger.

Meta Strategy

If you love the Skoll and Hati playstyle and want to carry it into the Ashlands, keep them as your secondary weapon and pick up the Berserkir Axes as your primary. The dual-axe combat feels similar, the dodge-roll muscle memory transfers directly, and you get Ashlands-tier damage. Think of the Berserkir Axes as the spiritual successor to Skoll and Hati.

Endgame players

Norse Mythology: The Wolves Behind the Name

In Norse myth, Skoll and Hati are wolves, sons of Fenrir, who chase Sol (the Sun) and Mani (the Moon) across the sky. The in-game description, "Stab once for those who've betrayed you, and twice for those you hate," nods to their names: Skoll means "Treachery" or "Mockery", and Hati means "He Who Hates".

It is one of Valheim's more thoughtful lore touches: a pair of blades tied to a pair of predators who hunt in concert, each chasing its own prey.

Complete Knife Progression

Flint Knife
Meadows starter, 5+5 damage
Copper Knife
Black Forest tier, 12+12 damage
Abyssal Razor
Ocean tier, 20+20 damage
Silver Knife
Mountain tier, 25+25 plus Spirit damage
Black Metal Knife
Plains tier, 34+34 damage, one-handed
Skoll and Hati
Mistlands tier, 45+45 damage, dual-wielded
Nord Dagger
Deep North tier, 75+75 damage, one-handed

Frequently Asked Questions

Can Skoll and Hati parry everything in the Mistlands?

They can parry most zero-star enemies effectively, especially with proper food and 35+ block skill. However, they struggle against starred enemies and the heaviest hitters. Treat parrying as a bonus, not your primary defense. Dodge rolling should always be your first instinct.

Are Skoll and Hati better than the Black Metal Knife?

Yes, in almost every stat: about 32% more damage per swing, 12x the parry armor and similar attack speed. You lose the shield slot, but if you already played a dodge-roll knife style, Skoll and Hati are a straight upgrade.

Should I use Skoll and Hati or switch to swords in the Mistlands?

It depends on your playstyle. Swords like Mistwalker offer more consistent defense (one-handed, can pair with a shield) and the slow effect is powerful. Skoll and Hati offer higher burst DPS and the devastating 6x backstab. If you enjoy dodge-roll combat and sneak attacks, go knives. If you prefer safe, methodical fights, go swords.

What is the best way to level up knife skill for Skoll and Hati?

Use knives throughout your entire playthrough, starting with the Flint Knife. Knife skill increases with every hit landed, so farming weaker enemies in earlier biomes with lower-tier knives is an efficient way to grind it up. Having a high knife skill already when you craft Skoll and Hati makes a huge difference in their effectiveness.

What replaces Skoll and Hati in 1.0?

There is no Ashlands knife, so many players move to the Berserkir Axes for the Ashlands. In the Deep North the knife line continues with the one-handed Nord Dagger (75 Slash and 75 Pierce at quality 1), plus the Frostfire Dagger and Thunderblood Dagger built from it.

Skoll and Hati Data

Exact values from the game files (version 1.0 (build 2026-09-17)).

Stats

Slash damage45 (+1 per level)
Pierce damage45 (+1 per level)
Block armor24
SkillKnives
Attack stamina14
Knockback10
Backstab6x
Durability250 (+50 per level)
Max quality4
Weight0.3

Recipe

Black Forge

Recent Updates

  • Updated for Valheim 1.0: added the Deep North Nord Dagger line, removed outdated best-knife claims, and reorganised for easier reading.

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