On this page5 sections
- Bow skill scaling is the best in the game: draw time falls from 2.5 seconds at skill 0 to 0.5 seconds at skill 100.
- Rush a
Finewood Bow, shoot everything with cheap
Wood Arrows and save
Feathers for
Obsidian Arrows.
Draugr Fang carries you through the Mountains and Plains; the
Nord Bow line (
Bloodgold,
Black Forge level 4) is the 1.0 top tier.- The
Thunderblood Bow has the most pierce; the
Frostfire Bow is better against pierce-resistant targets. - Wear the Root set for its +15 Bow skill bonus and open fights with 3x sneak-attack shots.
Why Bows Are the Best Weapon Class in Valheim
Melee weapons improve gradually with skill, but bows transform. At Bow skill 0 you pull the string for a painful 2.5 seconds per shot; at skill 100 it takes 0.5 seconds. Add the 0.8-second minimum fire interval (reached at skill 85) and a high-level archer drops most enemies before they close the gap.
Exponential scaling
Each level gives a bigger boost than the last: level 0 to 1 shaves about 0.7% off draw time, while 99 to 100 removes roughly 3%. That is why veterans say a maxed Finewood Bow with Wood Arrows often beats an unlevelled Draugr Fang with Obsidian Arrows. Rate of fire matters more than per-shot damage.
Rules shared by every bow
- Two-handed, 1.5 weight, -5% movement speed while equipped
- Charging the draw increases accuracy, damage and arrow velocity
- Block to cancel a draw without wasting the arrow
- 3x backstab multiplier, which makes sneak attacks devastating
You do not always need to fully draw your bow. A half-drawn shot on a staggered enemy is far better than a perfect full-draw that arrives after the stagger window closes. At high skill levels, partial draws still deal solid damage and the speed difference is negligible. Also, you can draw a bow while jumping, which means leaping backward out of danger can be more effective than dodge-rolling.
Every Bow Tier Explained
Crude Bow (Meadows)
Your first ranged weapon, available as soon as you build a
Workbench. It is wildly inaccurate even at full draw, and its slow 35 m/s arrows need heavy leading on moving targets. It is the cheapest bow to draw by a wide margin.
Use it to learn the basics, hunt your first
Deer and start levelling Bow skill. Don't upgrade it past quality 2: you will replace it quickly, and every upgrade costs a
Deer Hide.
Finewood Bow (Black Forest)
This is where archery truly starts. Velocity jumps to 50 m/s, a massive accuracy improvement, and it is crafted at a Workbench, so you can rush it before touching
Copper. Get early
Finewood by walking the coast for Shipwrecks (roughly a 50% spawn chance) and breaking them apart.
Fully upgraded, it is arguably the strongest weapon for its cost in the first three biomes, carrying you through the Meadows, Black Forest and early Swamp.
Finewood BowBow · Black ForestBest value early bow: Workbench-only, rush it before Copper
- Pierce damage
- 32 (+3 per level)
- Block armor
- 3
- Skill
- Bows
- Knockback
- 5
Workbench: 10 Finewood, 10 Corewood, 2 Deer Hide
Huntsman Bow (Swamp, Iron age)
The first Forge bow introduces an underrated mechanic: reduced noise. Most bows make 15 meters of attack noise; the
Huntsman Bow makes 4. You can snipe enemies in camps without aggroing everything nearby, which makes it a favorite for safe, controlled progression.
It hits hard enough for everything through the Mountains. The downside is
Iron: 20 to craft and 80 in total to reach quality 4, which hurts early in the Swamp.
Draugr Fang (Mountain, Silver age)
The community favorite. Every arrow carries built-in Poison, velocity rises to 60 m/s for laser-like accuracy, and it makes the open, high-visibility Plains feel like a playground. The Poison stacks with
Poison Arrows for brutal damage over time.
Draugr FangBow · MountainCommunity favorite: built-in Poison on every arrow
- Pierce damage
- 47 (+3 per level)
- Poison damage
- 5 (+5 per level)
- Block armor
- 3
- Skill
- Bows
Forge (level 2): 10 Ancient Bark, 20 Silver, 2 Deer Hide, 10 Guck
Spinesnap (Mistlands, Eitr age)
A divisive bow. Its pierce plus Spirit damage makes it the hardest-hitting bow before the Ashlands, but the 14 stamina per second draw cost drains you in seconds during long fights. In the Mistlands,
Seekers resist Pierce and are immune to Spirit, and the fog limits sightlines.
Its real niche is early Ashlands trips:
Charred Warriors are weak to Spirit. Don't count on Spirit everywhere: Skeletons and Draugr take normal Spirit damage, and
Trolls, Fulings and
Abominations are immune. It is cheap, too: Finewood,
Bone Fragments and
Refined Eitr, with upgrades needing only Finewood and Bone Fragments.
Ash Fang and its variants (Ashlands)
The Ashlands bow needs
Ashwood,
Charred Bone,
Flametal and
Bonemaw Tooth at a level 3 Black Forge. Its Spirit damage starts at 0 and only appears as you upgrade.
What sets it apart is augmenting: at a level 4 Black Forge, an
Ash Fang plus 5 Flametal and one gemstone becomes a variant (upgrades cost 5 Flametal and one gemstone per level).
Root Fang (
Jade): adds 10 Poison and a root effect that holds targets in place, superb for kiting.
Storm Fang (
Iolite): adds 10 Lightning and chain lightning that scales with attack speed, an area-damage monster at high skill.
Blood Fang (
Bloodstone): life steal. Most archers rate it the weakest, since good positioning means you shouldn't be taking much damage.
Augmenting resets the upgrade level, so build a fresh Ash Fang specifically for the variant you want.
Nord Bow, Thunderblood Bow and Frostfire Bow (Valheim 1.0)
Valheim 1.0 pushes archery past Ash Fang with a Bloodgold line, all made at a level 4 Black Forge. The Nord Bow is the base: it costs 20 Bloodgold, 10
Timberwood and a
Mould: Nord Bow, which you find in Deep North timber halls, granaries and buried memorial chests.
Nord BowBow · Deep NorthBase of the 1.0 Bloodgold line: craft it, then augment it
- Pierce damage
- 100 (+8 per level)
- Spirit damage
- 10 (+12 per level)
- Block armor
- 3
- Skill
- Bows
Black Forge (level 4): 20 Bloodgold, 1 Mould: Nord Bow, 10 Timberwood
Choosing a Nord Bow variant
Like Ash Fang, the Nord Bow can become a variant, consuming the bow. Each costs 20 Bloodgold plus an essence, and both essences drop from Fallen Warriors (50% chance).
- Thunderblood Bow (
Thunderblood Essence): the highest-pierce bow in the game, with Lightning on top. Pick it for raw damage. - Frostfire Bow (
Frostfire Essence): trades pierce for heavy Frost plus some Fire. Pick it against pierce-resistant targets, where the elemental damage does most of the work.
Early and Mid Bows
| Stat | ||||||
|---|---|---|---|---|---|---|
| Pierce damage | 22 (+3 per level) | 32 (+3 per level) | 42 (+3 per level) | 47 (+3 per level) | 72 (+4 per level) | 82 (+4 per level) |
| Block armor | 3 | 3 | 3 | 3 | 3 | 3 |
| Skill | Bows | Bows | Bows | Bows | Bows | Bows |
| Backstab | 3x | 3x | 3x | 3x | 3x | 3x |
| Durability | 50 (+50 per level) | 100 (+50 per level) | 100 (+50 per level) | 100 (+50 per level) | 250 (+50 per level) | 300 (+50 per level) |
| Max quality | 4 | 4 | 4 | 4 | 4 | 4 |
| Movement speed | -5% | -5% | -5% | -5% | -5% | -5% |
| Weight | 1.5 | 1.5 | 1.5 | 1.5 | 1.5 | 1.5 |
| Knockback | - | 5 | 10 | 20 | 25 | 25 |
| Poison damage | - | - | - | 5 (+5 per level) | - | - |
| Spirit damage | - | - | - | - | 5 (+5 per level) | - |
| Crafted at | Workbench | Workbench | Forge | Forge 2 | Black Forge | Black Forge 3 |
Late-Game Bows
| Stat | ||||||
|---|---|---|---|---|---|---|
| Pierce damage | 82 (+4 per level) | 82 (+4 per level) | 82 (+4 per level) | 100 (+8 per level) | 110 (+8 per level) | 68 (+8 per level) |
| Poison damage | 10 | - | - | - | - | - |
| Block armor | 3 | 3 | 3 | 3 | 3 | 3 |
| Skill | Bows | Bows | Bows | Bows | Bows | Bows |
| Knockback | 25 | 25 | 25 | 25 | 25 | 25 |
| Backstab | 3x | 3x | 3x | 3x | 3x | 3x |
| Durability | 300 (+50 per level) | 300 (+50 per level) | 300 (+50 per level) | 400 (+50 per level) | 400 (+50 per level) | 400 (+50 per level) |
| Max quality | 4 | 4 | 4 | 4 | 4 | 4 |
| Movement speed | -5% | -5% | -5% | -5% | -5% | -5% |
| Weight | 1.5 | 1.5 | 1.5 | 1.5 | 1.5 | 1.5 |
| Lightning damage | - | 10 | - | - | 45 (+5 per level) | - |
| Spirit damage | - | - | - | 10 (+12 per level) | 10 (+5 per level) | 10 (+5 per level) |
| Fire damage | - | - | - | - | - | 12 (+3 per level) |
| Frost damage | - | - | - | - | - | 88 (+3 per level) |
| Crafted at | Black Forge 4 | Black Forge 4 | Black Forge 4 | Black Forge 4 | Black Forge 4 | Black Forge 4 |
Handling: Draw Cost, Velocity and Noise
| Stat | Crude Bow | Finewood Bow | Huntsman Bow | Draugr Fang | Spinesnap | Ash Fang |
|---|---|---|---|---|---|---|
| Stamina/s | 4 | 6 | 8 | 10 | 14 | 14 |
| Velocity | 35 m/s | 50 m/s | 50 m/s | 60 m/s | 60 m/s | 60 m/s |
| Attack Noise | 15m | 15m | 4m | 15m | 15m | 15m |
All Bow Crafting Recipes (Base Quality)
Upgrade Cost per Quality Level
| Crude Bow | 5 |
| Finewood Bow | 5 |
| Huntsman Bow | 5 Finewood, 10 |
| Draugr Fang | 5 |
| Spinesnap | 5 Finewood, 20 |
| Ash Fang | 5 |
| Root Fang / Storm Fang / Blood Fang | 5 Flametal, 1 |
| Nord Bow | 10 |
| Thunderblood Bow / Frostfire Bow | 10 Bloodgold, 1 matching Essence |
“Bows have the best skill scaling of any weapon in Valheim. A dedicated archer at skill 85+ fires so fast that most enemies never get close. Distance and speed are life.
Arrow Selection: What to Use and When
Arrow damage is added straight to your bow's pierce before any other calculation, so arrow choice matters enormously. The veteran approach saves thousands of resources over a playthrough.
Everyday shooting
Use Wood Arrows: 8 Wood makes 20, and they are plenty for trash mobs once your skill is decent. Every cheap shot is Bow skill experience, so they make you stronger faster.
Hoard every Feather until the Mountains, then craft Obsidian Arrows in bulk (8 Wood, 4
Obsidian and 2 Feathers per 20 at a level 3 Workbench). They are the single best arrow value in the game.
Specialty arrows for bosses
Fire Arrows: for
The Elder, who is very weak to Fire.
Frost Arrows: the best all-round specialty arrow, since few creatures resist Frost (Skeletons and Abominations are the notable exceptions). The go-to for Bonemass, who is weak to Frost and very resistant to Pierce.- Poison Arrows: stack with Draugr Fang's built-in Poison, as long as the target isn't undead.
- Skip Flinthead, Bronzehead and
Ironhead Arrows: their small gain over Wood Arrows isn't worth the cost.
Late-game arrows
Needle Arrows: 4
Needles and 2 Feathers per 20, free if you farm
Deathsquitos in the Plains anyway.
Carapace Arrows: dirt cheap from Mistlands
Carapace.
Charred Arrows: the Ashlands staple (Ashwood, Charred Bone and Feathers at the Black Forge).
Bloodgold Arrows: new in 1.0 and the tier above Charred Arrows: 8 Timberwood, 1 Bloodgold and 2 Feathers per 20 at the Black Forge.
From the Ashlands on, arrows rarely feel scarce.
Arrow Damage Reference
| Wood Arrow | 22 Pierce |
| Flinthead Arrow | 27 Pierce |
| Bronzehead Arrow | 32 Pierce |
| Fire Arrow | 11 Pierce + 22 Fire |
| Ironhead Arrow | 42 Pierce |
| Obsidian Arrow | 52 Pierce |
| Poison Arrow | 26 Pierce + 52 Poison |
| Frost Arrow | 26 Pierce + 52 Frost |
| Silver Arrow | 52 Pierce + 20 Spirit |
| Needle Arrow | 62 Pierce |
| Carapace Arrow | 72 Pierce |
| Charred Arrow | 82 Pierce |
Fire Arrows are a common noob trap. New players craft hundreds of them because fire sounds powerful, but they become obsolete the moment you can make Obsidian Arrows. Fire is a poor choice in the Swamp, where the Draugr resist it and Bonemass is very resistant, and the pierce component is only 11, which is pathetic. Save your
Resin for torches and use Fire Arrows only against The Elder. Beyond that, they are a waste of Feathers.
Best Armor for Bow Builds
Root set: the archer's power spike
The Root set (
Root Mask,
Root Harnesk and
Root Leggings) is the biggest power spike for bow builds. Its set bonus adds +15 to Bow skill, for faster draws and better accuracy. It is craftable after the Swamp from Ancient Bark, Root (from Abominations) and Deer Hide, and stays competitive through the Mountains.
Fenris set: mobility
The Fenris set (
Fenris Hood,
Fenris Coat and
Fenris Leggings) suits aggressive, mobile archers. Its speed bonus lets you reposition rapidly, and keeping your distance is worth more than raw armor when your weapon works best at range. If something hits you, you have already made a mistake.
Later on
It becomes personal. Some veterans keep Root armor into the Plains for the Bow bonus; others switch to Padded armor for protection when a
Fuling gets close. Choose by how confident you are in your positioning.
Recommended Bow Progression
Advanced Archery Tips and Combat Techniques
Level the skill constantly
Shoot everything from the first hour: saplings, birds, Greylings on the path. Every hit is experience, cheap Wood Arrows mean there's no reason to hold back, and the exponential curve means the sooner you start, the sooner you reach the skill 85 fire-rate cap.
Headshots are mostly a myth
The only creature with a confirmed head hitbox multiplier is the Troll, which is also weak to Pierce. What people mistake for headshots is the 3x backstab bonus on unaware enemies. Approach from downwind, crouch and let fly for triple damage on your opening shot.
Watch durability
At high skill you fire so fast that your bow wears down noticeably in long fights like bosses. Many experienced players carry a backup bow for exactly this reason.
The multi-bow loadout
Many endgame veterans carry several bows, which costs little at 1.5 weight each:
- Open with the Huntsman Bow to silently pull one enemy from a group.
- Switch to Draugr Fang for sustained Poison on tanky targets.
- Use Spinesnap for Spirit damage against Charred Warriors.
- Finish with a Thunderblood Bow, Frostfire Bow or Ash Fang variant for raw damage.
Frequently Asked Questions
What is the best bow in Valheim?
There is no single best bow because it depends on the situation. In Valheim 1.0 the Thunderblood Bow has the highest pierce damage (110 to 134) plus Lightning, while the Frostfire Bow leans on heavy Frost damage for pierce-resistant targets. Among Ashlands bows, Root Fang (augmented Ash Fang) is the strongest for general use thanks to its root proc that pins enemies in place, and Storm Fang is best for groups. Draugr Fang remains competitive at all stages due to its poison stacking. Huntsman Bow is best for stealth. For pure damage-per-resource, a maxed Finewood Bow with Wood Arrows is unbeatable.
Do headshots deal extra damage?
Only against Trolls. Most creatures in Valheim do not have head hitbox multipliers. The big damage numbers people see are from the 3x backstab (sneak attack) multiplier, not from hitting the head.
Seeker Soldiers have a weak point on their rear, and
Gjalls can be hit in the underbelly, but these are body zones, not headshots.
Should I skip the Huntsman Bow and go straight to Draugr Fang?
It depends on your playstyle. The Huntsman Bow's 4-meter noise radius is uniquely powerful for safe progression through the Swamp and beyond. Draugr Fang requires Silver and Guck, so there is a natural gap where Huntsman fills in. If you already have a maxed Finewood Bow and are racing to Silver, you can skip Huntsman, but you will miss out on the stealth advantage.
Does Draugr Fang poison stack with Poison Arrows?
Yes. The poison damage from Draugr Fang and the poison from Poison Arrows are separate effects that stack, although undead like the Draugr and Skeleton are immune to Poison entirely. However, note that Spinesnap's Spirit damage will overwrite Draugr Fang's Poison if you switch bows mid-fight, because only one bow-applied effect can be active at a time on a target.
Example: Draugr Fang Q4 + Obsidian Arrow Sneak Attack
| Draugr Fang Pierce (Q4) | 56 | |
| + | Obsidian Arrow Pierce | 52 |
| = | Combined Pierce | 108 |
| x | Backstab Multiplier | 3 |
| + | Draugr Fang Poison (Q4) | 20/tick |
| = | Opening Shot | 324 Pierce + 20 Poison/tick |
Recent Updates
- Updated for Valheim 1.0: verified every bow's stats and upgrade costs, added where to find the Nord Bow mould and essences, added the Bloodgold Arrow recipe, and reorganised the guide for easier reading.